Spawn Village

Welcome to Oakheart — a medieval cottagecore village hidden in the heart of an ancient oak forest.


The Village

Spawn is a cozy village built in a forest clearing, centered around a massive oak tree. Everything you need is within walking distance:

  • 5 Marketplace Shops — Sell items for emeralds

  • Hammerhand's Forge — Custom gear upgrades

  • Crates Pavilion — Open Vote and Paid crates

  • Community Services — Warps, land registry, and more


Key Locations

Central Hub

  • Great Oak Tree — Spawn point and village centerpiece

  • Village Square — Open gathering area

  • Ancient Stone Circle — Portal to the survival world (/wild)

Marketplace

Five shops surround the central area:

Shop
Keeper
What They Buy

Lumberjack's Workshop

Willowbark

Wood & building materials

Farmer's Market

Seedsower

Food & seeds

Miner's Depot

Stonebeard

Ores, stone, gems

Alchemist's Lab

Moonwhisper

Potions, brewing items, mob drops

Fisherman's Dock

Tidecaller

Fish & ocean items

Services

Building/Location
NPC
Purpose

Forge

Hammerhand

Reforged & Hardened gear

Crates Pavilion

Crystalkeeper Shimmervale

Vote & Paid crates + Crystal Trader

Ancient Stone Circle

Wanderlust

Player warps

Inn/Tavern

Pipesmoke & Quillfeather

Social hub + Land Registry

Village Square

Merchant Bramblewood

Vote Token Trader

Pet Shop

Velvetpaw

Pet management

Cosmetics Shop

Silkthread

Cosmetics & fashion

Atmosphere

  • Village Well — Atmospheric gathering spot

  • Scattered Gardens — Tended by Rosepetal throughout the village

  • Inn/Tavern — Run by Pipesmoke, with Quillfeather's desk

  • Small Pond — Near fisherman's stall, fishing contests

  • Village Square Bulletin Board — Server announcements from Town Crier Loudvoice


Getting to the Survival World

From spawn, walk to the Ancient Stone Circle and step through to teleport to a random location in the wilderness. You can also use /wild.


  1. Spawn at the oak — You'll always spawn at the great oak tree

  2. Everything is close — The whole village is walkable in 10-15 seconds

  3. Clear paths — Stone paths connect all buildings

  4. Return anytime — Use /spawn to return


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